| Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| b — Property, class fl.motion.BezierSegment |
|
The second point of the Bezier curve. |
| b — Property, class flash.geom.Matrix |
|
The value that affects the positioning of pixels
along the y axis when rotating or skewing an image. |
| B — Constant Static Property, class flash.ui.Keyboard |
|
Constant associated with the key code value for the B key (66). |
| Back — class, package fl.motion.easing |
|
The Back class defines three easing functions to implement
motion with ActionScript animations. |
| Back — class, package fl.transitions.easing |
|
The Back class defines three easing functions to implement
motion with ActionScript animations. |
| backButton — Property, class fl.video.FLVPlayback |
|
BackButton playback control. |
| background — Style, class fl.controls.ColorPicker |
| The class that provides the background of the palette that appears in the ColorPicker component. |
| background — Property, class flash.text.TextField |
|
Specifies whether the text field has a background fill. |
| backgroundColor — Property, class flash.text.TextField |
|
The color of the text field background. |
| backgroundPadding — Style, class fl.controls.ColorPicker |
| The padding that appears around the group of color swatches, in pixels. |
| BACKQUOTE — Constant Static Property, class flash.ui.Keyboard |
|
Constant associated with the key code value for the ` key (192). |
| BACKSLASH — Constant Static Property, class flash.ui.Keyboard |
|
Constant associated with the key code value for the \ key (220). |
| BACKSPACE — Constant Static Property, class flash.ui.Keyboard |
|
Constant associated with the key code value for the Backspace key (8). |
| bandwidth — Property, class flash.media.Camera |
|
The maximum amount of bandwidth the current outgoing video feed can use, in bytes. |
| barPadding — Style, class fl.controls.ProgressBar |
| The padding that separates the progress bar indicator from the track, in pixels. |
| barSkin — Style, class fl.controls.ProgressBar |
| Name of the class to use as the determinate progress bar. |
| BaseButton — class, package fl.controls |
|
The BaseButton class is the base class for all button components, defining
properties and methods that are common to all buttons. |
| BaseButton() — Constructor, class fl.controls.BaseButton |
|
Creates a new BaseButton instance. |
| baselineFontDescription — Property, class flash.text.engine.TextBlock |
|
The font used to determine the baselines for all the lines created from the block, independent of their content. |
| baselineFontSize — Property, class flash.text.engine.TextBlock |
|
The font size used to calculate the baselines for the lines created from the block. |
| baselineShift — Property, class flash.text.engine.ElementFormat |
|
Indicates the baseline shift for the element in pixels. |
| baselineZero — Property, class flash.text.engine.TextBlock |
|
Specifies which baseline is at y=0 for lines created from this block. |
| BaseScrollPane — class, package fl.containers |
|
The BaseScrollPane class handles basic scroll pane functionality including events, styling,
drawing the mask and background, the layout of scroll bars, and the handling of scroll positions. |
| BaseScrollPane() — Constructor, class fl.containers.BaseScrollPane |
|
Creates a new BaseScrollPane component instance. |
| beforeBounds — Property, class flash.events.NativeWindowBoundsEvent |
|
The bounds of the window before the change. |
| beforeDisplayState — Property, class flash.events.NativeWindowDisplayStateEvent |
|
The display state of the NativeWindow before the change. |
| beforeInstall — Event, class air.update.ApplicationUpdater |
|
Dispatched just before installing the update, after the installUpdate() method
was called. |
| beforeInstall — Event, class air.update.ApplicationUpdaterUI |
|
Dispatched just before installing the update, after the installUpdate() method
was called. |
| BEFORE_INSTALL — Constant Static Property, class air.update.events.UpdateEvent |
|
The UpdateEvent.BEFORE_INSTALL constant defines the value of the
type property of the event object for a beforeInstall event. |
| begin — Property, class fl.transitions.Tween |
|
The initial value of the target object's designated property before the tween starts. |
| begin — Event, class flash.data.SQLConnection |
|
Dispatched when a begin() method call's operation
completes successfully. |
| begin(option:String, responder:flash.net:Responder) — method, class flash.data.SQLConnection |
|
Begins a transaction within which all SQL statements executed against
the connection's database or databases are grouped. |
| BEGIN — Constant Static Property, class flash.errors.SQLErrorOperation |
|
Indicates that the SQLConnection.begin() method was called. |
| BEGIN — Constant Static Property, class flash.events.SQLEvent |
|
The SQLEvent.BEGIN constant defines the value of the
type property of a begin event object. |
| beginBitmapFill(bitmap:flash.display:BitmapData, matrix:flash.geom:Matrix, repeat:Boolean, smooth:Boolean) — method, class flash.display.Graphics |
|
Fills a drawing area with a bitmap image. |
| beginFill(color:uint, alpha:Number) — method, class flash.display.Graphics |
|
Specifies a simple one-color fill that subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) use when drawing. |
| beginGradientFill(type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — method, class flash.display.Graphics |
|
Specifies a gradient fill used by subsequent calls to other
Graphics methods (such as lineTo() or drawCircle()) for the object. |
| beginShaderFill(shader:flash.display:Shader, matrix:flash.geom:Matrix) — method, class flash.display.Graphics |
|
Specifies a shader fill used by subsequent calls to other Graphics methods
(such as lineTo() or drawCircle()) for the object. |
| BEST — Constant Static Property, class flash.display.StageQuality |
|
Specifies very high rendering quality: graphics are anti-aliased using a 4 x 4 pixel
grid and bitmaps are always smoothed. |
| BEST_EFFORT — Constant Static Property, class flash.security.RevocationCheckSettings |
|
Check certificate revocation, if revocation information is available and the revocation status
can be obtained. |
| BEVEL — Constant Static Property, class flash.display.JointStyle |
|
Specifies beveled joints in the joints parameter of the
flash.display.Graphics.lineStyle() method. |
| BevelFilter — final class, package flash.filters |
|
The BevelFilter class lets you add a bevel effect to display objects. |
| BevelFilter(distance:Number, angle:Number, highlightColor:uint, highlightAlpha:Number, shadowColor:uint, shadowAlpha:Number, blurX:Number, blurY:Number, strength:Number, quality:int, type:String, knockout:Boolean) — Constructor, class flash.filters.BevelFilter |
|
Initializes a new BevelFilter instance with the specified parameters. |
| BezierEase — class, package fl.motion |
|
The BezierEase class provides precise easing control for a motion tween between two keyframes. |
| BezierEase(xml:XML) — Constructor, class fl.motion.BezierEase |
|
Constructor for BezierEase instances. |
| BezierSegment — class, package fl.motion |
|
A Bezier segment consists of four Point objects that define a single cubic Bezier curve. |
| BezierSegment(a:flash.geom:Point, b:flash.geom:Point, c:flash.geom:Point, d:flash.geom:Point) — Constructor, class fl.motion.BezierSegment |
|
Constructor for BezierSegment instances. |
| bias — Property, class flash.filters.ConvolutionFilter |
|
The amount of bias to add to the result of the matrix transformation. |
| bidiLevel — Property, class flash.text.engine.TextBlock |
|
Specifies the default bidirectional embedding level of the text in the text block. |
| BIG_ENDIAN — Constant Static Property, class flash.utils.Endian |
|
Indicates the most significant byte of the multibyte number appears first in the sequence of bytes. |
| BINARY — Constant Static Property, class flash.data.SQLCollationType |
|
Indicates that the column is defined to use the BINARY collation sequence. |
| BINARY — Constant Static Property, class flash.net.URLLoaderDataFormat |
|
Specifies that downloaded data is received as raw binary data. |
| Bitmap — class, package flash.display |
|
The Bitmap class represents display objects that represent bitmap images. |
| Bitmap(bitmapData:flash.display:BitmapData, pixelSnapping:String, smoothing:Boolean) — Constructor, class flash.display.Bitmap |
|
Initializes a Bitmap object to refer to the specified BitmapData object. |
| bitmapData — Property, class flash.display.Bitmap |
|
The BitmapData object being referenced. |
| bitmapData — Property, class flash.display.GraphicsBitmapFill |
|
A transparent or opaque bitmap image. |
| bitmapData — Property, class flash.events.ShaderEvent |
|
The BitmapData object that was passed to the ShaderJob.start() method. |
| BitmapData — class, package flash.display |
|
The BitmapData class lets you work with the data (pixels) of a Bitmap object
bitmap image. |
| BitmapData(width:int, height:int, transparent:Boolean, fillColor:uint) — Constructor, class flash.display.BitmapData |
|
Creates a BitmapData object with a specified width and height. |
| BitmapDataChannel — final class, package flash.display |
|
The BitmapDataChannel class is an enumeration of constant values that indicate which channel to
use: red, blue, green, or alpha transparency. |
| BitmapFilter — class, package flash.filters |
|
The BitmapFilter class is the base class for all image filter effects. |
| BitmapFilterQuality — final class, package flash.filters |
|
The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object. |
| BitmapFilterType — final class, package flash.filters |
|
The BitmapFilterType class contains values to set the type of a BitmapFilter. |
| BITMAP_FORMAT — Constant Static Property, class flash.desktop.ClipboardFormats |
|
Image data (AIR only). |
| bitmaps — Property, class flash.desktop.DockIcon |
|
The icon image as an array of BitmapData objects of different sizes. |
| bitmaps — Property, class flash.desktop.Icon |
|
The icon image as an array of BitmapData objects of different sizes. |
| bitmaps — Property, class flash.desktop.InteractiveIcon |
|
The icon image as an array of BitmapData objects of different sizes. |
| bitmaps — Property, class flash.desktop.SystemTrayIcon |
|
The icon image as an array of BitmapData objects of different sizes. |
| bitrate — Property, class fl.video.FLVPlayback |
|
A number that specifies the bits per second at which to transfer the FLV file. |
| bitrate — Property, interface fl.video.INCManager |
|
The bandwidth, in bits per second, used to switch between multiple
streams. |
| bitrate — Property, class fl.video.NCManager |
|
When streaming from Flash Media Server (FMS), the bitrate property
returns the value calculated from autodetection,
not the value set through the bitrate() property. |
| blank — Property, class fl.motion.KeyframeBase |
|
Indicates that the target object should not be displayed on this keyframe. |
| blendMode — Property, class fl.motion.KeyframeBase |
|
A value from the BlendMode class that specifies how Flash Player
mixes the display object's colors with graphics underneath it. |
| blendMode — Property, class flash.display.DisplayObject |
|
A value from the BlendMode class that specifies which blend mode to use. |
| BlendMode — final class, package flash.display |
|
A class that provides constant values for visual blend mode effects. |
| blendShader — Property, class flash.display.DisplayObject |
|
Sets a shader that is used for blending the foreground and background. |
| Blinds — class, package fl.transitions |
|
The Blinds class reveals the movie clip object by using appearing or disappearing rectangles. |
| blockIndent — Property, class flash.text.TextFormat |
|
Indicates the block indentation in pixels. |
| BLUE — Constant Static Property, class flash.display.BitmapDataChannel |
|
The blue channel. |
| blueMultiplier — Property, class flash.geom.ColorTransform |
|
A decimal value that is multiplied with the blue channel value. |
| blueOffset — Property, class flash.geom.ColorTransform |
|
A number from -255 to 255 that is added to the blue channel value after it has
been multiplied by the blueMultiplier value. |
| BlurFilter — final class, package flash.filters |
|
The BlurFilter class lets you apply a blur visual effect to display objects. |
| BlurFilter(blurX:Number, blurY:Number, quality:int) — Constructor, class flash.filters.BlurFilter |
|
Initializes the filter with the specified parameters. |
| blurX — Property, class flash.filters.BevelFilter |
|
The amount of horizontal blur, in pixels. |
| blurX — Property, class flash.filters.BlurFilter |
|
The amount of horizontal blur. |
| blurX — Property, class flash.filters.DropShadowFilter |
|
The amount of horizontal blur. |
| blurX — Property, class flash.filters.GlowFilter |
|
The amount of horizontal blur. |
| blurX — Property, class flash.filters.GradientBevelFilter |
|
The amount of horizontal blur. |
| blurX — Property, class flash.filters.GradientGlowFilter |
|
The amount of horizontal blur. |
| blurY — Property, class flash.filters.BevelFilter |
|
The amount of vertical blur, in pixels. |
| blurY — Property, class flash.filters.BlurFilter |
|
The amount of vertical blur. |
| blurY — Property, class flash.filters.DropShadowFilter |
|
The amount of vertical blur. |
| blurY — Property, class flash.filters.GlowFilter |
|
The amount of vertical blur. |
| blurY — Property, class flash.filters.GradientBevelFilter |
|
The amount of vertical blur. |
| blurY — Property, class flash.filters.GradientGlowFilter |
|
The amount of vertical blur. |
| bold — Property, class flash.text.TextFormat |
|
Specifies whether the text is boldface. |
| BOLD — Constant Static Property, class flash.text.FontStyle |
|
Defines the bold style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method. |
| BOLD — Constant Static Property, class flash.text.engine.FontWeight |
|
Used to indicate bold font weight. |
| BOLD_ITALIC — Constant Static Property, class flash.text.FontStyle |
|
Defines the combined bold and italic style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method. |
| bone — Property, class fl.ik.IKJoint |
|
The head bone associated with the IKJoint object. |
| BOOL — Constant Static Property, class flash.display.ShaderParameterType |
|
Indicates that the shader parameter is defined as a
bool value, equivalent to a single Boolean instance
in ActionScript. |
| BOOL2 — Constant Static Property, class flash.display.ShaderParameterType |
|
Indicates that the shader parameter is defined as a
bool2 value, equivalent to an Array of two Boolean instances
in ActionScript. |
| BOOL3 — Constant Static Property, class flash.display.ShaderParameterType |
|
Indicates that the shader parameter is defined as a
bool3 value, equivalent to an Array of three Boolean instances
in ActionScript. |
| BOOL4 — Constant Static Property, class flash.display.ShaderParameterType |
|
Indicates that the shader parameter is defined as a
bool4 value, equivalent to an Array of four Boolean instances
in ActionScript. |
| Boolean — final class, Top Level |
|
A Boolean object is a data type that can have one of two values, either true or false,
used for logical operations. |
| Boolean(expression:Object) — Package Function, Top Level |
|
Converts the expression parameter to a Boolean value and returns the value. |
| Boolean(expression:Object) — Constructor, class Boolean |
|
Creates a Boolean object with the specified value. |
| border — Property, class flash.text.TextField |
|
Specifies whether the text field has a border. |
| borderColor — Property, class flash.text.TextField |
|
The color of the text field border. |
| bottom — Property, class flash.geom.Rectangle |
|
The sum of the y and
height properties. |
| BOTTOM — Constant Static Property, class fl.controls.ButtonLabelPlacement |
|
The label appears below the icon. |
| BOTTOM — Constant Static Property, class fl.video.VideoAlign |
|
Specifies that the video is aligned at the bottom. |
| BOTTOM — Constant Static Property, class flash.display.FocusDirection |
|
Indicates that focus should be given to the object at the end of the reading order. |
| BOTTOM — Constant Static Property, class flash.display.NativeWindowResize |
|
The bottom edge of the window. |
| BOTTOM — Constant Static Property, class flash.display.StageAlign |
|
Specifies that the Stage is aligned at the bottom. |
| bottomExtension — Property, class flash.filters.ShaderFilter |
|
The growth in pixels on the bottom side of the target object. |
| BOTTOM_LEFT — Constant Static Property, class fl.video.VideoAlign |
|
Specifies that the video is aligned in the bottom-left corner. |
| BOTTOM_LEFT — Constant Static Property, class flash.display.NativeWindowResize |
|
The bottom-left corner of the window. |
| BOTTOM_LEFT — Constant Static Property, class flash.display.StageAlign |
|
Specifies that the Stage is aligned in the bottom-left corner. |
| bottomRight — Property, class flash.geom.Rectangle |
|
The location of the Rectangle object's bottom-right corner, determined by the values of the right and
bottom properties. |
| BOTTOM_RIGHT — Constant Static Property, class fl.video.VideoAlign |
|
Specifies that the video is aligned in the bottom-right corner. |
| BOTTOM_RIGHT — Constant Static Property, class flash.display.NativeWindowResize |
|
The bottom-right corner of the window. |
| BOTTOM_RIGHT — Constant Static Property, class flash.display.StageAlign |
|
Specifies that the Stage is aligned in the bottom-right corner. |
| bottomScrollV — Property, class flash.text.TextField |
|
An integer (1-based index) that indicates the bottommost line that is currently visible in
the specified text field. |
| bounce(priority:String) — method, class flash.desktop.DockIcon |
|
Notifies the user that an event has occurred that may require attention. |
| Bounce — class, package fl.motion.easing |
|
The Bounce class defines three easing functions to implement
bouncing motion with ActionScript animation, similar to a ball
falling and bouncing on a floor with several decaying rebounds. |
| Bounce — class, package fl.transitions.easing |
|
The Bounce class defines three easing functions to implement
bouncing motion with ActionScript animation, similar to a ball
falling and bouncing on a floor with several decaying rebounds. |
| bounds — Property, class flash.display.NativeWindow |
|
The size and location of this window. |
| bounds — Property, class flash.display.Screen |
|
The bounds of this screen. |
| bounds — Property, class flash.text.engine.TextLineMirrorRegion |
|
The bounds of the mirror region, relative to the text line. |
| break — Statement |
| Appears within a loop (for, for..in, for each..in, do..while, or while) or within a block of statements associated with a particular case within a switch statement. |
| breakOpportunity — Property, class flash.text.engine.ElementFormat |
|
The line break opportunity applied to this text. |
| BreakOpportunity — final class, package flash.text.engine |
|
The BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property
of the ElementFormat class. |
| brightness — Property, class fl.motion.AdjustColor |
|
Sets the brightness of the AdjustColor filter. |
| brightness — Property, class fl.motion.Color |
|
The percentage of brightness, as a decimal between -1 and 1. |
| bringVideoPlayerToFront(index:uint) — method, class fl.video.FLVPlayback |
|
Brings a video player to the front of the stack of video players. |
| browse(typeFilter:Array) — method, class flash.net.FileReference |
|
Displays a file-browsing dialog box that lets the
user select a file to upload. |
| browse(typeFilter:Array) — method, class flash.net.FileReferenceList |
|
Displays a file-browsing dialog box that lets the
user select one or more local files to upload. |
| browseForDirectory(title:String) — method, class flash.filesystem.File |
|
Displays a directory chooser dialog box, in which the user can select a directory. |
| browseForOpen(title:String, typeFilter:Array) — method, class flash.filesystem.File |
|
Displays the Open File dialog box, in which the user can select a file to open. |
| browseForOpenMultiple(title:String, typeFilter:Array) — method, class flash.filesystem.File |
|
Displays the Open File dialog box, in which the user can select one or more files to open. |
| browseForSave(title:String) — method, class flash.filesystem.File |
|
Displays the Save File dialog box, in which the user can select a file destination. |
| browserInvoke — Event, class flash.desktop.NativeApplication |
|
Dispatched when an application is invoked by a SWF file running in the user's browser. |
| BROWSER_INVOKE — Constant Static Property, class flash.events.BrowserInvokeEvent |
|
The BrowserInvokeEvent.BROWSER_INVOKE constant defines the value of the type
property of a BrowserInvokeEvent object. |
| BrowserInvokeEvent — class, package flash.events |
|
The NativeApplication object of an AIR application dispatches a browserInvoke event when the
application is invoked as the result of a SWF file in the browser using the browser
invocation feature. |
| BrowserInvokeEvent(type:String, bubbles:Boolean, cancelable:Boolean, arguments:Array, sandboxType:String, securityDomain:String, isHTTPS:Boolean, isUserEvent:Boolean) — Constructor, class flash.events.BrowserInvokeEvent |
|
The constructor function for the BrowserInvokeEvent class. |
| bubbles — Property, class flash.events.Event |
|
Indicates whether an event is a bubbling event. |
| BUBBLING_PHASE — Constant Static Property, class flash.events.EventPhase |
|
The bubbling phase, which is the third phase of the event flow. |
| buffering — Property, class fl.video.FLVPlayback |
|
A Boolean value that is true if the video is in a buffering state. |
| BUFFERING — Constant Static Property, class fl.video.VideoState |
|
The video player is in the buffering state. |
| bufferingBar — Property, class fl.video.FLVPlayback |
|
Buffering bar control. |
| bufferingBarHidesAndDisablesOthers — Property, class fl.video.FLVPlayback |
|
If set to true, hides the SeekBar control and disables the
Play, Pause, PlayPause, BackButton and ForwardButton controls while the
FLV file is in the buffering state. |
| bufferingStateEntered — Event, class fl.video.FLVPlayback |
|
Dispatched when the FLVPlayback instance enters the buffering state. |
| BUFFERING_STATE_ENTERED — Constant Static Property, class fl.video.VideoEvent |
|
Defines the value of the type property of a bufferingStateEntered
event object. |
| bufferLength — Property, class flash.net.NetStream |
|
The number of seconds of data currently in the buffer. |
| bufferTime — Property, class fl.video.FLVPlayback |
|
A number that specifies the number of seconds to buffer in memory before
beginning to play a video stream. |
| bufferTime — Property, class fl.video.VideoPlayer |
|
A number that specifies the number of seconds to buffer in memory before
beginning to play a video stream. |
| bufferTime — Property, class flash.media.SoundLoaderContext |
|
The number of milliseconds to preload a streaming sound into a buffer
before the sound starts to stream. |
| bufferTime — Static Property, class flash.media.SoundMixer |
|
The number of seconds to preload an embedded streaming sound into a buffer before it starts
to stream. |
| bufferTime — Property, class flash.net.NetStream |
|
Specifies how long to buffer messages before starting to display the stream. |
| builtInItems — Property, class flash.ui.ContextMenu |
|
An instance of the ContextMenuBuiltInItems class with the following properties:
forwardAndBack, loop,
play, print, quality,
rewind, save, and zoom. |
| bullet — Property, class flash.text.TextFormat |
|
Indicates that the text is part of a bulleted list. |
| Button — class, package fl.controls |
|
The Button component represents a commonly used rectangular button. |
| Button() — Constructor, class fl.controls.Button |
|
Creates a new Button component instance. |
| BUTTON — Constant Static Property, class flash.ui.MouseCursor |
|
Used to specify that the button pressing hand cursor should be used. |
| ButtonAccImpl — class, package fl.accessibility |
|
The ButtonAccImpl class, also called the Button Accessibility Implementation class,
enables communication between a Button component and a screen reader. |
| buttonDown — Event, class fl.controls.BaseButton |
|
Dispatched when the user presses the Button component. |
| buttonDown — Property, class flash.events.MouseEvent |
|
Indicates whether the primary mouse button is pressed (true) or not (false). |
| BUTTON_DOWN — Constant Static Property, class fl.events.ComponentEvent |
|
Defines the value of the type property of a buttonDown
event object. |
| ButtonLabelPlacement — class, package fl.controls |
|
The ButtonLabelPlacement class defines constants for the
values of the labelPlacement property of a Button,
CheckBox, or RadioButton component. |
| buttonMode — Property, class flash.display.Sprite |
|
Specifies the button mode of this sprite. |
| buttonWidth — Style, class fl.controls.ComboBox |
| The space that separates the right edge of the component from the text representing the selected item, in pixels. |
| byteArray — Property, class flash.events.ShaderEvent |
|
The ByteArray object that was passed to the ShaderJob.start() method. |
| ByteArray — class, package flash.utils |
|
The ByteArray class provides methods and properties to optimize reading, writing,
and working with binary data. |
| ByteArray() — Constructor, class flash.utils.ByteArray |
|
Creates a ByteArray instance representing a packed array of bytes, so that you can use the methods and properties in this class to optimize your data storage and stream. |
| byteCode — Property, class flash.display.Shader |
|
The raw shader bytecode for this Shader instance. |
| byteCount — Property, class flash.net.NetStreamInfo |
|
Specifies the total number of bytes that have arrived into the queue, regardless of how many have been played or flushed. |
| bytes — Property, class flash.display.LoaderInfo |
|
The bytes associated with a LoaderInfo object. |
| bytesAvailable — Property, class flash.filesystem.FileStream |
|
Returns the number of bytes of data available for reading
in the input buffer. |
| bytesAvailable — Property, class flash.net.Socket |
|
The number of bytes of data available for reading in the input buffer. |
| bytesAvailable — Property, class flash.net.URLStream |
|
Returns the number of bytes of data available for reading
in the input buffer. |
| bytesAvailable — Property, class flash.utils.ByteArray |
|
The number of bytes of data available for reading
from the current position in the byte array to the
end of the array. |
| bytesAvailable — Property, interface flash.utils.IDataInput |
|
Returns the number of bytes of data available for reading
in the input buffer. |
| bytesLoaded — Property, class fl.containers.ScrollPane |
|
Gets the count of bytes of content that have been loaded. |
| bytesLoaded — Property, class fl.containers.UILoader |
|
Gets the count of bytes of content that have been loaded. |
| bytesLoaded — Property, class fl.video.FLVPlayback |
|
A number that indicates the extent of downloading, in number of bytes, for an
HTTP download. |
| bytesLoaded — Property, class fl.video.VideoPlayer |
|
A number that indicates the extent of downloading, in number of bytes, for an
HTTP download. |
| bytesLoaded — Property, class flash.display.LoaderInfo |
|
The number of bytes that are loaded for the media. |
| bytesLoaded — Property, class flash.events.ProgressEvent |
|
The number of items or bytes loaded when the listener processes the event. |
| bytesLoaded — Property, class flash.media.Sound |
|
Returns the currently available number of bytes in this sound object. |
| bytesLoaded — Property, class flash.net.NetStream |
|
The number of bytes of data that have been loaded into the application. |
| bytesLoaded — Property, class flash.net.URLLoader |
|
Indicates the number of bytes that have been loaded thus far
during the load operation. |
| bytesPending — Property, class flash.events.OutputProgressEvent |
|
The number of bytes not yet written when the listener processes the event. |
| bytesTotal — Property, class fl.containers.ScrollPane |
|
Gets the count of bytes of content to be loaded. |
| bytesTotal — Property, class fl.containers.UILoader |
|
Gets the count of bytes of content to be loaded. |
| bytesTotal — Property, class fl.video.FLVPlayback |
|
A number that specifies the total number of bytes downloaded for an HTTP download. |
| bytesTotal — Property, class fl.video.VideoPlayer |
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A number that specifies the total number of bytes downloaded for an HTTP download. |
| bytesTotal — Property, class flash.display.LoaderInfo |
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The number of compressed bytes in the entire media file. |
| bytesTotal — Property, class flash.events.OutputProgressEvent |
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The total number of bytes written so far, plus the number of pending bytes to be written. |
| bytesTotal — Property, class flash.events.ProgressEvent |
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The total number of items or bytes that will be loaded if the loading process succeeds. |
| bytesTotal — Property, class flash.media.Sound |
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Returns the total number of bytes in this sound object. |
| bytesTotal — Property, class flash.net.NetStream |
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The total size in bytes of the file being loaded into the application. |
| bytesTotal — Property, class flash.net.URLLoader |
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Indicates the total number of bytes in the downloaded data. |
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