| Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| K — Constant Static Property, class flash.ui.Keyboard |
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Constant associated with the key code value for the K key (75). |
| kerning — Property, class flash.text.TextFormat |
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A Boolean value that indicates whether kerning is enabled (true)
or disabled (false). |
| kerning — Property, class flash.text.engine.ElementFormat |
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The kerning used for this text. |
| Kerning — final class, package flash.text.engine |
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The Kerning class is an enumeration of constant values used with ElementFormat.kerning. |
| Keyboard — final class, package flash.ui |
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The Keyboard class is used to build an interface that can be controlled by a user with a standard keyboard. |
| KEYBOARD — Constant Static Property, class fl.events.InteractionInputType |
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The InteractionInputType.KEYBOARD constant defines the value of
the type property of a keyboard event object. |
| KeyboardEvent — class, package flash.events |
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A KeyboardEvent object id dispatched in response to user input through a keyboard. |
| KeyboardEvent(type:String, bubbles:Boolean, cancelable:Boolean, charCodeValue:uint, keyCodeValue:uint, keyLocationValue:uint, ctrlKeyValue:Boolean, altKeyValue:Boolean, shiftKeyValue:Boolean, controlKeyValue:Boolean, commandKeyValue:Boolean) — Constructor, class flash.events.KeyboardEvent |
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Creates an Event object that contains specific information about keyboard events. |
| keyCode — Property, class fl.events.SliderEvent |
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Gets the key code for the key that was pressed to trigger the event. |
| keyCode — Property, class flash.events.FocusEvent |
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The key code value of the key pressed to trigger a keyFocusChange event. |
| keyCode — Property, class flash.events.KeyboardEvent |
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The key code value of the key pressed or released. |
| keyDown — Event, class flash.display.InteractiveObject |
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Dispatched when the user presses a key. |
| KEY_DOWN — Constant Static Property, class flash.events.KeyboardEvent |
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The KeyboardEvent.KEY_DOWN constant defines the value of the type property of a keyDown event object. |
| keyEquivalent — Property, class flash.display.NativeMenuItem |
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The key equivalent for this menu item. |
| keyEquivalentModifiers — Property, class flash.display.NativeMenuItem |
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The array of key codes for the key equivalent modifiers. |
| keyFocusChange — Event, class flash.display.InteractiveObject |
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Dispatched when the user attempts to change focus by using keyboard navigation. |
| KEY_FOCUS_CHANGE — Constant Static Property, class flash.events.FocusEvent |
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Defines the value of the type property of a keyFocusChange event object. |
| Keyframe — class, package fl.motion |
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The Keyframe class defines the visual state at a specific time in a motion tween. |
| Keyframe(xml:XML) — Constructor, class fl.motion.Keyframe |
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Constructor for keyframe instances. |
| KeyframeBase — class, package fl.motion |
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The KeyframeBase class defines the visual state at a specific time in a motion tween. |
| KeyframeBase(xml:XML) — Constructor, class fl.motion.KeyframeBase |
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Constructor for keyframe instances. |
| keyFrameInterval — Property, class flash.media.Camera |
|
The number of video frames transmitted in full (called keyframes)
instead of being interpolated by the video compression algorithm. |
| keyframes — Property, class fl.motion.MotionBase |
|
An array of keyframes that define the motion's behavior over time. |
| keyframesCompact — Property, class fl.motion.Motion |
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A compact array of keyframes, where each index is occupied by a keyframe. |
| keyLocation — Property, class flash.events.KeyboardEvent |
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Indicates the location of the key on the keyboard. |
| KeyLocation — final class, package flash.ui |
|
The KeyLocation class contains constants that indicate the location of a key pressed on the keyboard. |
| KEYNAME_BEGIN — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_BREAK — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_CLEARDISPLAY — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_CLEARLINE — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_DELETE — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_DELETECHAR — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_DELETELINE — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_DOWNARROW — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_END — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_EXECUTE — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F1 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F10 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F11 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F12 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F13 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F14 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F15 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F16 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F17 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F18 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F19 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F2 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F20 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F21 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F22 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F23 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F24 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F25 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F26 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F27 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F28 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F29 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F3 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F30 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F31 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F32 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F33 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F34 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F35 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F4 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F5 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F6 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F7 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F8 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_F9 — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_FIND — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_HELP — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_HOME — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_INSERT — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_INSERTCHAR — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_INSERTLINE — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_LEFTARROW — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_MENU — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_MODESWITCH — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_NEXT — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_PAGEDOWN — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_PAGEUP — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_PAUSE — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_PREV — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_PRINT — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_PRINTSCREEN — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_REDO — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_RESET — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_RIGHTARROW — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_SCROLLLOCK — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_SELECT — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_STOP — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_SYSREQ — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_SYSTEM — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_UNDO — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_UPARROW — Constant Static Property, class flash.ui.Keyboard |
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| KEYNAME_USER — Constant Static Property, class flash.ui.Keyboard |
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| keyUp — Event, class flash.display.InteractiveObject |
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Dispatched when the user releases a key. |
| KEY_UP — Constant Static Property, class flash.events.KeyboardEvent |
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The KeyboardEvent.KEY_UP constant defines the value of the type property of a keyDown event object. |
| knockout — Property, class flash.filters.BevelFilter |
|
Applies a knockout effect (true), which effectively
makes the object's fill transparent and reveals the background color of the document. |
| knockout — Property, class flash.filters.DropShadowFilter |
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Applies a knockout effect (true), which effectively
makes the object's fill transparent and reveals the background color of the document. |
| knockout — Property, class flash.filters.GlowFilter |
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Specifies whether the object has a knockout effect. |
| knockout — Property, class flash.filters.GradientBevelFilter |
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Specifies whether the object has a knockout effect. |
| knockout — Property, class flash.filters.GradientGlowFilter |
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Specifies whether the object has a knockout effect. |
| KOREAN — Constant Static Property, class flash.system.IMEConversionMode |
|
The string "KOREAN", for use with the
IME.conversionMode property. |
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| Symbols A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |