| Package | fl.core | 
| Class | public class UIComponent | 
| Inheritance | UIComponent    Sprite   DisplayObjectContainer   InteractiveObject   DisplayObject   EventDispatcher   Object | 
| Subclasses | BaseButton, BaseScrollPane, ColorPicker, ComboBox, IndeterminateBar, Label, NumericStepper, ProgressBar, ScrollBar, Slider, TextArea, TextInput, UILoader | 
| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
The Tab and arrow keys can be used to move focus to and over an interactive component; an interactive component can accept low-level events such as input from mouse and keyboard devices. An interactive component can also be disabled so that it cannot receive mouse and keyboard input.
| Property | Defined By | ||
|---|---|---|---|
![]()  | accessibilityProperties : AccessibilityProperties 
     The current accessibility options for this display object.  | DisplayObject | |
![]()  | alpha : Number 
     Indicates the alpha transparency value of the object specified.  | DisplayObject | |
![]()  | blendMode : String 
     A value from the BlendMode class that specifies which blend mode to use.  | DisplayObject | |
![]()  | blendShader : Shader [write-only] 
     Sets a shader that is used for blending the foreground and background.  | DisplayObject | |
![]()  | buttonMode : Boolean 
     Specifies the button mode of this sprite.  | Sprite | |
![]()  | cacheAsBitmap : Boolean 
     If set to true, Flash Player or Adobe AIR caches an internal bitmap representation of the
     display object.  | DisplayObject | |
![]()  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance.  | Object | |
![]()  | contextMenu : NativeMenu  
	 Specifies the context menu associated with this object.  | InteractiveObject | |
![]()  | doubleClickEnabled : Boolean  
	 Specifies whether the object receives doubleClick events.  | InteractiveObject | |
![]()  | dropTarget : DisplayObject [read-only] 
	 Specifies the display object over which the sprite is being dragged, or on
	 which the sprite was dropped.  | Sprite | |
| enabled : Boolean 
         Gets or sets a value that indicates whether the component can accept user interaction.  | UIComponent | ||
![]()  | filters : Array 
     An indexed array that contains each filter object currently associated with the display object.  | DisplayObject | |
| focusEnabled : Boolean 
         Gets or sets a Boolean value that indicates whether the component can receive focus 
         after the user clicks it.  | UIComponent | ||
| focusManager : IFocusManager 
         Gets or sets the FocusManager that controls focus for this component and its
         peers.  | UIComponent | ||
![]()  | focusRect : Object  
	 Specifies whether this object displays a focus rectangle.  | InteractiveObject | |
![]()  | graphics : Graphics [read-only] 
     Specifies the Graphics object that belongs to this sprite where vector
     drawing commands can occur.  | Sprite | |
| height : Number [override] 
         Gets or sets the height of the component, in pixels.  | UIComponent | ||
![]()  | hitArea : Sprite 
	 Designates another sprite to serve as the hit area for a sprite.  | Sprite | |
![]()  | loaderInfo : LoaderInfo [read-only] 
     Returns a LoaderInfo object containing information about loading the file
     to which this display object belongs.  | DisplayObject | |
![]()  | mask : DisplayObject 
     The calling display object is masked by the specified mask object.  | DisplayObject | |
![]()  | mouseChildren : Boolean 
	 Determines whether or not the children of the object are mouse enabled.  | DisplayObjectContainer | |
![]()  | mouseEnabled : Boolean  
	 Specifies whether this object receives mouse messages.  | InteractiveObject | |
| mouseFocusEnabled : Boolean 
         Gets or sets a value that indicates whether the component can receive focus after 
         the user clicks it.  | UIComponent | ||
![]()  | mouseX : Number [read-only] 
     Indicates the x coordinate of the mouse position, in pixels.  | DisplayObject | |
![]()  | mouseY : Number [read-only] 
     Indicates the y coordinate of the mouse position, in pixels.  | DisplayObject | |
![]()  | name : String 
     Indicates the instance name of the DisplayObject.  | DisplayObject | |
![]()  | numChildren : int [read-only] 
	 Returns the number of children of this object.  | DisplayObjectContainer | |
![]()  | opaqueBackground : Object 
     Specifies whether the display object is opaque with a certain background color.  | DisplayObject | |
![]()  | parent : DisplayObjectContainer [read-only] 
     Indicates the DisplayObjectContainer object that contains this display object.  | DisplayObject | |
![]()  | prototype : Object [static] 
	 A reference to the prototype object of a class or function object.  | Object | |
![]()  | root : DisplayObject [read-only] 
     For a display object in a loaded SWF file, the root property is the 
     top-most display object in the portion of the display list's tree structure represented by that SWF file.  | DisplayObject | |
![]()  | rotation : Number 
     Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation.  | DisplayObject | |
![]()  | rotationX : Number 
     Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.  | DisplayObject | |
![]()  | rotationY : Number 
     Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.  | DisplayObject | |
![]()  | rotationZ : Number 
     Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.  | DisplayObject | |
![]()  | scale9Grid : Rectangle 
     The current scaling grid that is in effect.  | DisplayObject | |
| scaleX : Number [override] 
         Multiplies the current width of the component by a scale factor.  | UIComponent | ||
| scaleY : Number [override] 
         Multiplies the current height of the component by a scale factor.  | UIComponent | ||
![]()  | scaleZ : Number 
     Indicates the depth scale (percentage) of an object as applied from the registration point of the object.  | DisplayObject | |
![]()  | scrollRect : Rectangle 
     The scroll rectangle bounds of the display object.  | DisplayObject | |
![]()  | soundTransform : flash.media:SoundTransform 
	 Controls sound within this sprite.  | Sprite | |
![]()  | stage : Stage [read-only] 
     The Stage of the display object.  | DisplayObject | |
![]()  | tabChildren : Boolean 
	 Determines whether the children of the object are tab enabled.  | DisplayObjectContainer | |
![]()  | tabEnabled : Boolean  
	 Specifies whether this object is in the tab order.  | InteractiveObject | |
![]()  | tabIndex : int  
   	 Specifies the tab ordering of objects in a SWF file.  | InteractiveObject | |
![]()  | textSnapshot : flash.text:TextSnapshot [read-only] 
     Returns a TextSnapshot object for this DisplayObjectContainer instance.  | DisplayObjectContainer | |
![]()  | transform : flash.geom:Transform 
    An object with properties pertaining to a display object's matrix, color transform, and pixel bounds.  | DisplayObject | |
![]()  | useHandCursor : Boolean 
	 A Boolean value that indicates whether the pointing hand (hand cursor) appears when the mouse rolls 
	 over a sprite in which the buttonMode property is set to true.  | Sprite | |
| version : String = "3.0.0.16" 
         The version number of the components.  | UIComponent | ||
| visible : Boolean [override] 
         Gets or sets a value that indicates whether the current component instance is visible.  | UIComponent | ||
| width : Number [override] 
         Gets or sets the width of the component, in pixels.  | UIComponent | ||
| x : Number [override] 
         Gets or sets the x coordinate that represents the position of the component along
         the x axis within its parent container.  | UIComponent | ||
| y : Number [override] 
         Gets or sets the y coordinate that represents the position of the component along 
         the y axis within its parent container.  | UIComponent | ||
![]()  | z : Number 
     Indicates the z coordinate position along the z-axis of the DisplayObject
     instance relative to the 3D parent container.  | DisplayObject | |
| Method | Defined By | ||
|---|---|---|---|
         Creates a new UIComponent component instance.  | UIComponent | ||
![]()  | 
     Adds a child DisplayObject instance to this DisplayObjectContainer instance.  | DisplayObjectContainer | |
![]()  | 
	 Adds a child DisplayObject instance to this DisplayObjectContainer 
	 instance.  | DisplayObjectContainer | |
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event.  | EventDispatcher | |
![]()  | 
	 Indicates whether the security restrictions 
	 would cause any display objects to be omitted from the list returned by calling
	 the DisplayObjectContainer.getObjectsUnderPoint() method
	 with the specified point point.  | DisplayObjectContainer | |
         Deletes a style property from this component instance.  | UIComponent | ||
![]()  | 
	 Determines whether the specified display object is a child of the DisplayObjectContainer instance or
	 the instance itself.  | DisplayObjectContainer | |
![]()  | 
	Dispatches an event into the event flow.  | EventDispatcher | |
         Shows or hides the focus indicator on this component.  | UIComponent | ||
         Initiates an immediate draw operation, without invalidating everything as invalidateNow does.  | UIComponent | ||
![]()  | 
     Returns a rectangle that defines the area of the display object relative to the coordinate system
     of the targetCoordinateSpace object.  | DisplayObject | |
![]()  | 
     Returns the child display object instance that exists at the specified index.  | DisplayObjectContainer | |
![]()  | 
     Returns the child display object that exists with the specified name.  | DisplayObjectContainer | |
![]()  | 
     Returns the index position of a child DisplayObject instance.  | DisplayObjectContainer | |
         Retrieves the object that currently has focus.  | UIComponent | ||
![]()  | 
     Returns an array of objects that lie under the specified point and are children 
     (or grandchildren, and so on) of this DisplayObjectContainer instance.  | DisplayObjectContainer | |
![]()  | 
    Returns a rectangle that defines the boundary of the display object, 
    based on the coordinate system defined by the targetCoordinateSpace 
    parameter, excluding any strokes on shapes.  | DisplayObject | |
         Retrieves a style property that is set in the style lookup 
         chain of the component.  | UIComponent | ||
[static] 
         Retrieves the default style map for the current component.  | UIComponent | ||
![]()  | 
     Converts the point object from the Stage (global) coordinates
     to the display object's (local) coordinates.  | DisplayObject | |
![]()  | 
     Converts a two-dimensional point from the Stage (global) coordinates to a
     three-dimensional display object's (local) coordinates.  | DisplayObject | |
![]()  | 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event.  | EventDispatcher | |
![]()  | 
	 Indicates whether an object has a specified property defined.  | Object | |
![]()  | 
     Evaluates the bounding box of the display object to see if it overlaps or intersects with the
     bounding box of the obj display object.  | DisplayObject | |
![]()  | 
     Evaluates the display object to see if it overlaps or intersects with the
     point specified by the x and y parameters.  | DisplayObject | |
         Marks a property as invalid and redraws the component on the
         next frame unless otherwise specified.  | UIComponent | ||
![]()  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter.  | Object | |
![]()  | 
     Converts a three-dimensional point of the three-dimensional display 
     object's (local) coordinates to a two-dimensional point in the Stage (global) coordinates.  | DisplayObject | |
![]()  | 
     Converts the point object from the display object's (local) coordinates to the
     Stage (global) coordinates.  | DisplayObject | |
[static] 
         Merges the styles from multiple classes into one object.  | UIComponent | ||
         Moves the component to the specified position within its parent.  | UIComponent | ||
![]()  | 
	 Indicates whether the specified property exists and is enumerable.  | Object | |
![]()  | 
	 Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance.  | DisplayObjectContainer | |
![]()  | 
	 Removes a child DisplayObject from the specified index position in the child list of 
	 the DisplayObjectContainer.  | DisplayObjectContainer | |
![]()  | 
	Removes a listener from the EventDispatcher object.  | EventDispatcher | |
![]()  | 
	Changes the  position of an existing child in the display object container.  | DisplayObjectContainer | |
         Sets the focus to this component.  | UIComponent | ||
![]()  | 
     Sets the availability of a dynamic property for loop operations.  | Object | |
         Sets the component to the specified width and height.  | UIComponent | ||
         Sets a style property on this component instance.  | UIComponent | ||
![]()  | 
	 Lets the user drag the specified sprite.  | Sprite | |
![]()  | 
	 Ends the startDrag() method.  | Sprite | |
![]()  | 
	 Swaps the z-order (front-to-back order) of the two specified child objects.  | DisplayObjectContainer | |
![]()  | 
	 Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the 
	 child list.  | DisplayObjectContainer | |
![]()  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions.  | Object | |
![]()  | 
	 Returns the string representation of the specified object.  | Object | |
         Validates and updates the properties and layout of this object, redrawing it
         if necessary.  | UIComponent | ||
![]()  | 
	 Returns the primitive value of the specified object.  | Object | |
![]()  | 
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type.  | EventDispatcher | |
| Method | Defined By | ||
|---|---|---|---|
         Returns the specified style for a component, considering all styles set on the global level, component level and instance level.  | UIComponent | ||
| Event | Summary | Defined By | ||
|---|---|---|---|---|
![]()  | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | ||
![]()  | Dispatched when a display object is added to the display list. | DisplayObject | ||
![]()  | Dispatched when a display object is added to the on stage display list, either directly or through the addition of a sub tree in which the display object is contained. | DisplayObject | ||
![]()  | Dispatched when the user selects 'Clear' (or 'Delete') from the text context menu. | InteractiveObject | ||
![]()  | Dispatched when a user presses and releases the main button of the user's pointing device over the same InteractiveObject. | InteractiveObject | ||
![]()  | Dispatched when a user gesture triggers the context menu associated with this interactive object in an AIR application. | InteractiveObject | ||
![]()  | Dispatched when the user activates the platform specific accelerator key combination for a copy operation or selects 'Copy' from the text context menu. | InteractiveObject | ||
![]()  | Dispatched when the user activates the platform specific accelerator key combination for a cut operation or selects 'Cut' from the text context menu. | InteractiveObject | ||
![]()  | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | ||
![]()  | Dispatched when a user presses and releases the main button of a pointing device twice in rapid succession over the same InteractiveObject when that object's doubleClickEnabled flag is set to true. | InteractiveObject | ||
![]()  | [broadcast event] Dispatched when the playhead is entering a new frame. | DisplayObject | ||
![]()  | [broadcast event] Dispatched when the playhead is exiting the current frame. | DisplayObject | ||
![]()  | Dispatched after a display object gains focus. | InteractiveObject | ||
![]()  | Dispatched after a display object loses focus. | InteractiveObject | ||
![]()  | [broadcast event] Dispatched after the constructors of frame display objects have run but before frame scripts have run. | DisplayObject | ||
| Dispatched after the component visibility changes from visible to invisible. | UIComponent | |||
![]()  | Dispatched when the user presses a key. | InteractiveObject | ||
![]()  | Dispatched when the user attempts to change focus by using keyboard navigation. | InteractiveObject | ||
![]()  | Dispatched when the user releases a key. | InteractiveObject | ||
![]()  | Dispatched when a user presses and releases the middle button of the user's pointing device over the same InteractiveObject. | InteractiveObject | ||
![]()  | Dispatched when a user presses the middle pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when a user presses the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when the user attempts to change focus by using a pointer device. | InteractiveObject | ||
![]()  | Dispatched when a user moves the pointing device while it is over an InteractiveObject. | InteractiveObject | ||
![]()  | Dispatched when the user moves a pointing device away from an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when the user moves a pointing device over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when a mouse wheel is spun over an InteractiveObject instance. | InteractiveObject | ||
| Dispatched after the component is moved. | UIComponent | |||
![]()  | Dispatched by the drag initiator InteractiveObject when the user releases the drag gesture. | InteractiveObject | ||
![]()  | Dispatched by the target InteractiveObject when a dragged object is dropped on it and the drop has been accepted with a call to DragManager.acceptDragDrop(). | InteractiveObject | ||
![]()  | Dispatched by an InteractiveObject when a drag gesture enters its boundary. | InteractiveObject | ||
![]()  | Dispatched by an InteractiveObject when a drag gesture leaves its boundary. | InteractiveObject | ||
![]()  | Dispatched by an InteractiveObject continually while a drag gesture remains within its boundary. | InteractiveObject | ||
![]()  | Dispatched at the beginning of a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call. | InteractiveObject | ||
![]()  | Dispatched during a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call. | InteractiveObject | ||
![]()  | Dispatched when the user activates the platform specific accelerator key combination for a paste operation or selects 'Paste' from the text context menu. | InteractiveObject | ||
![]()  | Dispatched when a display object is about to be removed from the display list. | DisplayObject | ||
![]()  | Dispatched when a display object is about to be removed from the display list, either directly or through the removal of a sub tree in which the display object is contained. | DisplayObject | ||
![]()  | [broadcast event] Dispatched when the display list is about to be updated and rendered. | DisplayObject | ||
| Dispatched after the component is resized. | UIComponent | |||
![]()  | Dispatched when a user presses and releases the right button of the user's pointing device over the same InteractiveObject. | InteractiveObject | ||
![]()  | Dispatched when a user presses the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when a user releases the pointing device button over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when the user moves a pointing device away from an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when the user moves a pointing device over an InteractiveObject instance. | InteractiveObject | ||
![]()  | Dispatched when the user activates the platform specific accelerator key combination for a select all operation or selects 'Select All' from the text context menu. | InteractiveObject | ||
| Dispatched after the component visibility changes from invisible to visible. | UIComponent | |||
![]()  | Dispatched when the value of the object's tabChildren flag changes. | InteractiveObject | ||
![]()  | Dispatched when the object's tabEnabled flag changes. | InteractiveObject | ||
![]()  | Dispatched when the value of the object's tabIndex property changes. | InteractiveObject | ||
![]()  | Dispatched when a user enters one or more characters of text. | InteractiveObject | ||
| Style | Description | Defined By | ||
|---|---|---|---|---|
disabledTextFormat  | Type: flash.text.TextFormat The TextFormat object to use to render the component label when the button is disabled. The default value is  TextFormat("_sans", 11, 0x999999, false, false, false, '', '', TextFormatAlign.LEFT, 0, 0, 0, 0). | UIComponent | ||
focusRectPadding  | Type: Number Format: Length The padding that separates the outside boundaries of the component from the outside edges of the focus indicator, in pixels. The default value is  2. | UIComponent | ||
focusRectSkin  | Type: Class The skin to be used to display focus indicators. The default value is  focusRectSkin. | UIComponent | ||
textFormat  | Type: flash.text.TextFormat The TextFormat object to use to render the component label. The default value is  TextFormat("_sans", 11, 0x000000, false, false, false, '', '', TextFormatAlign.LEFT, 0, 0, 0, 0). | UIComponent | ||
| enabled | property | 
enabled:Boolean| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
         Gets or sets a value that indicates whether the component can accept user interaction.
         A value of true indicates that the component can accept user interaction; a
         value of false indicates that it cannot. 
         
         
If you set the enabled property to false, the color of the 
         container is dimmed and user input is blocked (with the exception of the Label and ProgressBar components).
 The default value is true.
    public function get enabled():Boolean    public function set enabled(value:Boolean):void| focusEnabled | property | 
focusEnabled:Boolean| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
         Gets or sets a Boolean value that indicates whether the component can receive focus 
         after the user clicks it. A value of true indicates that it can 
         receive focus; a value of false indicates that it cannot.
         
         
If this property is false, focus is transferred to the first
         parent whose mouseFocusEnabled property is set to true.
 The default value is true.
    public function get focusEnabled():Boolean    public function set focusEnabled(value:Boolean):voidSee also
| focusManager | property | 
focusManager:IFocusManager| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Gets or sets the FocusManager that controls focus for this component and its peers. Each pop-up component maintains its own focus loop and FocusManager instance. Use this property to access the correct FocusManager for this component.
    public function get focusManager():IFocusManager    public function set focusManager(value:IFocusManager):void| height | property | 
height:Number[override] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Gets or sets the height of the component, in pixels.
Setting this property causes a resize event to be
         dispatched. See the resize event for detailed information
         about when it is dispatched.
If the scaleY property of the component is not 1.0, 
         the height of the component that is obtained from its internal coordinates
         will not match the height value from the parent coordinates. For example, 
         a component that is 100 pixels in height and has a scaleY of 2 
         has a value of 100 pixels in the parent, but internally stores a value 
         indicating that it is 50 pixels in height.
    override public function get height():Number    override public function set height(value:Number):void| mouseFocusEnabled | property | 
mouseFocusEnabled:Boolean| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
         Gets or sets a value that indicates whether the component can receive focus after 
         the user clicks it. A value of true indicates that it can receive 
         focus; a value of false indicates that it cannot.
         
         
If this property is false, focus is transferred to the first 
         parent whose mouseFocusEnabled property is set to true.
 The default value is true.
    public function get mouseFocusEnabled():Boolean    public function set mouseFocusEnabled(value:Boolean):voidSee also
| scaleX | property | 
scaleX:Number[override] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Multiplies the current width of the component by a scale factor.
    override public function get scaleX():Number    override public function set scaleX(value:Number):voidSee also
| scaleY | property | 
scaleY:Number[override] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Multiplies the current height of the component by a scale factor.
    override public function get scaleY():Number    override public function set scaleY(value:Number):voidSee also
| version | property | 
public var version:String = "3.0.0.16"| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
The version number of the components.
import fl.controls.CheckBox; var myCheckBox:CheckBox = new CheckBox(); trace(myCheckBox.version);
| visible | property | 
visible:Boolean[override] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
         Gets or sets a value that indicates whether the current component instance is visible. 
         A value of true indicates that the current component is visible; a value of 
         false indicates that it is not.
         
         
When this property is set to true, the object dispatches a
         show event. When this property is set to false, 
         the object dispatches a hide event. In either case, 
         the children of the object do not generate a show or 
         hide event unless the object specifically writes an 
         implementation to do so.
 The default value is true.
    override public function get visible():Boolean    override public function set visible(value:Boolean):voidSee also
| width | property | 
width:Number[override] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Gets or sets the width of the component, in pixels.
Setting this property causes a resize event to be
         dispatched. See the resize event for detailed information
         about when it is dispatched.
If the scaleX property of the component is not 1.0, 
         the width of the component that is obtained from its internal coordinates
         will not match the width value from the parent coordinates. For example, 
         a component that is 100 pixels in width and has a scaleX of 2 
         has a value of 100 pixels in the parent, but internally stores a value 
         indicating that it is 50 pixels wide.
    override public function get width():Number    override public function set width(value:Number):voidSee also
| x | property | 
x:Number[override] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Gets or sets the x coordinate that represents the position of the component along the x axis within its parent container. This value is described in pixels and is calculated from the left.
Setting this property causes the ComponentEvent.MOVE event to be dispatched.
 The default value is 0.
    override public function get x():Number    override public function set x(value:Number):voidSee also
| y | property | 
y:Number[override] | Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Gets or sets the y coordinate that represents the position of the component along the y axis within its parent container. This value is described in pixels and is calculated from the top.
Setting this property causes the move event to be dispatched.
    override public function get y():Number    override public function set y(value:Number):voidSee also
| UIComponent | () | Constructor | 
public function UIComponent()| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Creates a new UIComponent component instance.
| clearStyle | () | method | 
 public function clearStyle(style:String):void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Deletes a style property from this component instance.
This does not necessarily cause the getStyle() method
         to return a value of undefined.
Parameters
style:String — The name of the style property.
         
          | 
See also
| drawFocus | () | method | 
 public function drawFocus(focused:Boolean):void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Shows or hides the focus indicator on this component.
The UIComponent class implements this method by creating and positioning
         an instance of the class that is specified by the focusSkin style.
Parameters
focused:Boolean — Indicates whether to show or hide the focus indicator. 
                        If this value is true, the focus indicator is shown; if this value
                        is false, the focus indicator is hidden.
         
          | 
| drawNow | () | method | 
 public function drawNow():void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
         Initiates an immediate draw operation, without invalidating everything as invalidateNow does.
         
         
| getFocus | () | method | 
 public function getFocus():InteractiveObject| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Retrieves the object that currently has focus.
Note that this method does not necessarily return the component that
         has focus. It may return the internal subcomponent of the component
         that has focus. To get the component that has focus, use the
         focusManager.focus property.
InteractiveObject — The object that has focus; otherwise, this method returns null.
         
          | 
| getStyle | () | method | 
 public function getStyle(style:String):Object| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Retrieves a style property that is set in the style lookup chain of the component.
The type that this method returns varies depending on the style property that the method retrieves. The range of possible types includes Boolean; String; Number; int; a uint for an RGB color; a Class for a skin; or any kind of object.
If you call this method to retrieve a particular style property, it will be of a known type that you can store in a variable of the same type. Type casting is not necessary. Instead, a simple assignment statement like the following will work:
var backgroundColor:uint = getStyle("backgroundColor");If the style property is not set in the style lookup chain, this method
         returns a value of undefined. Note that undefined 
         is a special value that is not the same as false, "", NaN, 
         0, or null. No valid style value is ever undefined. 
         You can use the static method StyleManager.isValidStyleValue() to 
         test whether a value was set.
Parameters
style:String — The name of the style property.
         
          | 
Object — Style value.
         
          | 
See also
import fl.controls.ComboBox;
import fl.controls.DataGrid;
import fl.controls.dataGridClasses.DataGridColumn;
import fl.data.DataProvider;
var myComboBox:ComboBox = new ComboBox();
myComboBox.setStyle("textPadding", 6);
myComboBox.setStyle("disabledAlpha", 0.8);
var styleObject:Object = ComboBox.getStyleDefinition();
var styleDP:DataProvider = new DataProvider();
var styleName:String;
var styleDefaultValue:String;
var styleCurrentValue:String;
for (styleName in styleObject) {
    styleDefaultValue = String(styleObject[styleName]);
    styleCurrentValue = String(myComboBox.getStyle(styleName));
    styleDP.addItem({name:styleName, defaultValue:styleDefaultValue, currentValue:styleCurrentValue});
}
styleDP.sortOn("name", Array.CASEINSENSITIVE);
var c1:DataGridColumn = new DataGridColumn("name");
c1.headerText = "Style name:";
var c2:DataGridColumn = new DataGridColumn("defaultValue");
c2.headerText = "Default style value:";
var c3:DataGridColumn = new DataGridColumn("currentValue");
c3.headerText = "Current style value:"
var styleDataGrid:DataGrid = new DataGrid();
styleDataGrid.addColumn(c1); // name
styleDataGrid.addColumn(c2); // defaultValue
styleDataGrid.addColumn(c3); // currentValue
styleDataGrid.dataProvider = styleDP;
styleDataGrid.setSize(stage.stageWidth - 20, stage.stageHeight - 20);
styleDataGrid.move(10, 10);
addChild(styleDataGrid);
| getStyleDefinition | () | method | 
 public static function getStyleDefinition():Object| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
         Retrieves the default style map for the current component. The style map contains
         the type that is appropriate for the component, depending on the style that
         the component uses. For example, the disabledTextFormat style 
         contains a value of null or a TextFormat object. 
         You can use these styles and call setStyle() on the current 
         component. The following code overrides the default disabledTextFormat 
         style on the specified component: 
         
componentInstance.setStyle("disabledTextFormat", new TextFormat());Object — Default styles object.
         
          | 
See also
import fl.controls.*;
import fl.containers.*;
import fl.controls.listClasses.*;
import fl.controls.dataGridClasses.*;
import fl.controls.progressBarClasses.*;
import fl.core.UIComponent;
import fl.data.DataProvider;
var dp:DataProvider = new DataProvider();
dp.addItem( { label: "BaseScrollPane",    data:BaseScrollPane } );
dp.addItem( { label: "Button",             data:Button } );
dp.addItem( { label: "CellRenderer",    data:CellRenderer } );
dp.addItem( { label: "CheckBox",         data:CheckBox } );
dp.addItem( { label: "ColorPicker",     data:ColorPicker } );
dp.addItem( { label: "ComboBox",         data:ComboBox } );
dp.addItem( { label: "DataGrid",         data:DataGrid } );
dp.addItem( { label: "HeaderRenderer",    data:HeaderRenderer } );
dp.addItem( { label: "ImageCell",        data:ImageCell } );
dp.addItem( { label: "IndeterminateBar",data:IndeterminateBar } );
dp.addItem( { label: "Label",             data:Label } );
dp.addItem( { label: "List",             data:List } );
dp.addItem( { label: "NumericStepper",     data:NumericStepper } );
dp.addItem( { label: "ProgressBar",     data:ProgressBar } );
dp.addItem( { label: "RadioButton",     data:RadioButton } );
dp.addItem( { label: "ScrollPane",         data:ScrollPane } );
dp.addItem( { label: "Slider",             data:Slider } );
dp.addItem( { label: "TextArea",         data:TextArea } );
dp.addItem( { label: "TextInput",         data:TextInput } );
dp.addItem( { label: "TileList",         data:TileList } );
dp.addItem( { label: "UILoader",         data:UILoader } );
dp.addItem( { label: "UIComponent",     data:UIComponent } );
var cb:ComboBox = new ComboBox();
cb.move(10,10);
cb.setSize(300,25);
cb.prompt = "Select a component to view its styles";
cb.rowCount = 12;
cb.dataProvider = dp;
cb.addEventListener(Event.CHANGE, showStyleDefinition);
addChild(cb);
var dg:DataGrid = new DataGrid();
dg.setSize(425,300);
dg.move(10,50);
dg.columns = [ new DataGridColumn("StyleName"), new DataGridColumn("DefaultValue") ];
addChild(dg);
function showStyleDefinition(e:Event):void {
    var componentClass:Class = e.target.selectedItem.data as Class;
    var styles:Object = componentClass["getStyleDefinition"].call(this);
    trace(styles.toString());
    var styleData:DataProvider = new DataProvider();
    for(var i:* in styles) {
        trace(i + " : " + styles[i]);
        styleData.addItem( { StyleName:i, DefaultValue:styles[i] } );
    }
    styleData.sortOn("StyleName");
    dg.dataProvider = styleData;
}
| getStyleValue | () | method | 
 protected function getStyleValue(name:String):Object| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Returns the specified style for a component, considering all styles set on the global level, component level and instance level.
For example, if a component has a style set at the global level to myStyle and you call 
         getStyle("myStyle") on an instance that does not have an instance setting, it returns null.  If you call 
         getStyleValue("myStyle"), it returns "myStyle", because it is active at the global level.
Parameters
name:String | 
Object | 
| invalidate | () | method | 
 public function invalidate(property:String, callLater:Boolean = true):void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Marks a property as invalid and redraws the component on the next frame unless otherwise specified.
Parameters
property:String (default = NaN) — The property to be invalidated.
         
          | |
callLater:Boolean (default = true) — A Boolean value that indicates whether the
                component should be redrawn on the next frame. The default
                value is true.
         
          | 
| mergeStyles | () | method | 
 public static function mergeStyles(... list):Object| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Merges the styles from multiple classes into one object. If a style is defined in multiple objects, the first occurrence that is found is used.
Parameters
... list — A comma-delimited list of objects that contain the default styles to be merged.
         
          | 
Object — A default style object that contains the merged styles.
         
          | 
| move | () | method | 
 public function move(x:Number, y:Number):void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
         Moves the component to the specified position within its parent. This has
         the same effect as changing the component location by setting its  
         x and y properties. Calling this method triggers 
         the ComponentEvent.MOVE event to be dispatched.      
         
         
To override the updateDisplayList() method in a
         custom component, use the move() method instead 
         of setting the x and y properties. This is because 
         a call to the move() method causes a move event object
         to be dispatched immediately after the move operation is complete. In contrast, 
         when you change the component location by setting the x and y 
         properties, the event object is dispatched on the next screen refresh.
Parameters
x:Number — The x coordinate value that specifies the position of the component within its 
                  parent, in pixels. This value is calculated from the left.
         
          | |
y:Number — The y coordinate value that specifies the position of the component within its 
                  parent, in pixels. This value is calculated from the top. 
         
          | 
See also
| setFocus | () | method | 
 public function setFocus():void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Sets the focus to this component. The component may in turn give the focus to a subcomponent.
Note: Only the TextInput and TextArea components show a focus indicator when this method sets the focus. All components show a focus indicator when the user tabs to the component.
| setSize | () | method | 
 public function setSize(width:Number, height:Number):void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Sets the component to the specified width and height.
Parameters
width:Number — The width of the component, in pixels.
         
          | |
height:Number — The height of the component, in pixels.
         
          | 
| setStyle | () | method | 
 public function setStyle(style:String, value:Object):void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Sets a style property on this component instance. This style may override a style that was set globally.
Calling this method can result in decreased performance. Use it only when necessary.
Parameters
style:String — The name of the style property.
         
          | |
value:Object — The value of the style.
         
          | 
See also
import fl.controls.Button;
var myFormat:TextFormat = new TextFormat();
myFormat.font = "Georgia";
var b:Button = new Button();
b.label = "Hello World";
b.setStyle("textFormat", myFormat);
addChild(b);
import fl.controls.Button;
var flashIcon:Loader = new Loader();
flashIcon.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
flashIcon.load(new URLRequest("http://www.helpexamples.com/flash/images/logo.png"));
var myButton:Button = new Button();
myButton.label = "Flash";
myButton.move(10, 10);
addChild(myButton);
function completeHandler(event:Event):void {
    flashIcon.width = 16;
    flashIcon.height = 16;
    myButton.setStyle("icon", flashIcon);
}
| validateNow | () | method | 
 public function validateNow():void| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Validates and updates the properties and layout of this object, redrawing it if necessary.
Properties that require substantial computation are normally not processed
         until the script finishes executing. This is because setting one property could
         require the processing of other properties. For example, setting the width 
         property may require that the widths of the children or parent of the object also 
         be recalculated. And if the script recalculates the width of the object more than 
         once, these interdependent properties may also require recalculating. Use this
         method to manually override this behavior.
| hide | Event | 
fl.events.ComponentEventfl.events.ComponentEvent.HIDE| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Dispatched after the component visibility changes from visible to invisible.
Defines the value of thetype property of a hide
         event object. 
         
         This event has the following properties:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false; there is no default
         			behavior to cancel. | 
currentTarget | The object that is actively processing the event object with an event listener. | 
target | The object that dispatched the event. The target is 
                   not always the object listening for the event. Use the currentTarget
         			property to access the object that is listening for the event. | 
import fl.controls.Button;
import fl.controls.List;
import fl.events.ComponentEvent;
import fl.events.ListEvent;
var toggleButton:Button = new Button();
toggleButton.label = "toggle visibility";
toggleButton.toggle = true;
toggleButton.selected = true;
toggleButton.emphasized = toggleButton.selected;
toggleButton.addEventListener(Event.CHANGE, changeHandler);
toggleButton.width = 150;
toggleButton.move(10, 10);
addChild(toggleButton);
var myList:List = new List();
myList.addItem({label:"Item 1"});
myList.addItem({label:"Item 2"});
myList.addItem({label:"Item 3"});
myList.addItem({label:"Item 4"});
myList.addItem({label:"Item 5"});
myList.move(10, 40);
myList.addEventListener(ComponentEvent.HIDE, hideHandler);
myList.addEventListener(ComponentEvent.SHOW, showHandler);
myList.addEventListener(ListEvent.ITEM_ROLL_OVER, itemRollOverHandler);
myList.addEventListener(ListEvent.ITEM_ROLL_OUT, itemRollOverHandler);
addChild(myList);
function changeHandler(event:Event):void {
    toggleButton.emphasized = toggleButton.selected;
    myList.visible = toggleButton.selected;
}
function hideHandler(event:ComponentEvent):void {
    trace("hiding list");
    myList.removeEventListener(ListEvent.ITEM_ROLL_OVER, itemRollOverHandler);
    myList.removeEventListener(ListEvent.ITEM_ROLL_OUT, itemRollOverHandler);
}
function showHandler(event:ComponentEvent):void {
    trace("showing list");
    myList.addEventListener(ListEvent.ITEM_ROLL_OVER, itemRollOverHandler);
    myList.addEventListener(ListEvent.ITEM_ROLL_OUT, itemRollOverHandler);
}
function itemRollOverHandler(event:ListEvent):void {
    trace(event.type + ":", event.item.label);
}
function itemRollOutHandler(event:ListEvent):void {
    trace(event.type + ":", event.item.label);
}
See also
| move | Event | 
fl.events.ComponentEventfl.events.ComponentEvent.MOVE| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Dispatched after the component is moved.
Defines the value of thetype property of a move
         event object. 
         
         This event has the following properties:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false; there is no default
         			behavior to cancel. | 
currentTarget | The object that is actively processing the event object with an event listener. | 
target | The object that dispatched the event. The target is 
                   not always the object listening for the event. Use the currentTarget
         			property to access the object that is listening for the event. | 
import fl.controls.Slider;
import fl.containers.UILoader;
import fl.events.ComponentEvent;
import fl.events.SliderEvent;
var myUILoader:UILoader = new UILoader();
myUILoader.source = "http://www.helpexamples.com/flash/images/image3.jpg";
myUILoader.move(10, 20); 
myUILoader.addEventListener(ComponentEvent.MOVE, moveHandler);
addChild(myUILoader);
var mySlider:Slider = new Slider();
mySlider.liveDragging = true;
mySlider.minimum = myUILoader.x;
mySlider.maximum = myUILoader.x + 200;
mySlider.snapInterval = 1;
mySlider.tickInterval = 10;
mySlider.move(10, 10);
mySlider.addEventListener(SliderEvent.CHANGE, changeHandler);
addChild(mySlider);
function changeHandler(event:SliderEvent):void {
    myUILoader.x = event.value;
}
function moveHandler(event:ComponentEvent):void {
    trace("[move] x:" + event.currentTarget.x + ", y:" + event.currentTarget.y);
}
| resize | Event | 
fl.events.ComponentEventfl.events.ComponentEvent.RESIZE| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Dispatched after the component is resized.
Defines the value of thetype property of a resize 
         event object. 
         
         This event has the following properties:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false; there is no default
         			behavior to cancel. | 
currentTarget | The object that is actively processing the event object with an event listener. | 
target | The object that dispatched the event. The target is 
                   not always the object listening for the event. Use the currentTarget
         			property to access the object that is listening for the event. | 
resize event and move() method:
import fl.containers.UILoader;
import fl.events.ComponentEvent;
var myUILoader:UILoader = new UILoader();
myUILoader.scaleContent = false;
myUILoader.addEventListener(ComponentEvent.RESIZE, resizeHandler);
myUILoader.source = "http://www.helpexamples.com/flash/images/image3.jpg";
addChild(myUILoader);
function resizeHandler(event:ComponentEvent):void {
    var myImg:UILoader = event.currentTarget as UILoader;
    var newX:uint = (stage.stageWidth - myImg.width) / 2;
    var newY:uint = (stage.stageHeight - myImg.height) / 2;
    myImg.move(newX, newY);
}
| show | Event | 
fl.events.ComponentEventfl.events.ComponentEvent.SHOW| Language Version: | ActionScript 3.0 | 
| Product Version: | Flash CS3 | 
| Runtime Versions: | Flash Player 9.0.28.0, AIR 1.0 | 
Dispatched after the component visibility changes from invisible to visible.
Defines the value of thetype property of a show event
         object. 
         
         This event has the following properties:
| Property | Value | 
|---|---|
bubbles | false | 
cancelable | false; there is no default
         			behavior to cancel. | 
currentTarget | The object that is actively processing the event object with an event listener. | 
target | The object that dispatched the event. The target is 
                   not always the object listening for the event. Use the currentTarget
         			property to access the object that is listening for the event. | 
import fl.controls.Button;
import fl.controls.List;
import fl.events.ComponentEvent;
import fl.events.ListEvent;
var toggleButton:Button = new Button();
toggleButton.label = "toggle visibility";
toggleButton.toggle = true;
toggleButton.selected = true;
toggleButton.emphasized = toggleButton.selected;
toggleButton.addEventListener(Event.CHANGE, changeHandler);
toggleButton.width = 150;
toggleButton.move(10, 10);
addChild(toggleButton);
var myList:List = new List();
myList.addItem({label:"Item 1"});
myList.addItem({label:"Item 2"});
myList.addItem({label:"Item 3"});
myList.addItem({label:"Item 4"});
myList.addItem({label:"Item 5"});
myList.move(10, 40);
myList.addEventListener(ComponentEvent.HIDE, hideHandler);
myList.addEventListener(ComponentEvent.SHOW, showHandler);
myList.addEventListener(ListEvent.ITEM_ROLL_OVER, itemRollOverHandler);
myList.addEventListener(ListEvent.ITEM_ROLL_OUT, itemRollOverHandler);
addChild(myList);
function changeHandler(event:Event):void {
    toggleButton.emphasized = toggleButton.selected;
    myList.visible = toggleButton.selected;
}
function hideHandler(event:ComponentEvent):void {
    trace("hiding list");
    myList.removeEventListener(ListEvent.ITEM_ROLL_OVER, itemRollOverHandler);
    myList.removeEventListener(ListEvent.ITEM_ROLL_OUT, itemRollOverHandler);
}
function showHandler(event:ComponentEvent):void {
    trace("showing list");
    myList.addEventListener(ListEvent.ITEM_ROLL_OVER, itemRollOverHandler);
    myList.addEventListener(ListEvent.ITEM_ROLL_OUT, itemRollOverHandler);
}
function itemRollOverHandler(event:ListEvent):void {
    trace(event.type + ":", event.item.label);
}
function itemRollOutHandler(event:ListEvent):void {
    trace(event.type + ":", event.item.label);
}
See also